GP-TRICKS Logo

Scalar's GP-TRICKS Homepage

Site MapTricks Section
Tricks marked with * have not been written yet.


Tricks Section



The purpose of this page is to describe the individual tricks that I have compiled for you on the GP-TRICKS Site. You may either click on a link on the site map above or use the links in the description that follows.


NOTE: Neither I nor Chaotic Arts nor anybody else assumes responsibility for any kind of damage that occurs as a result of the use of the information provided here. You are using everything on your own risk.
I have done my best to assure that no mistakes and bugs have made it into these documents, but of course, I am not perfect. If you do find a mistake, please let me know so I can correct it. Thank you.
Send e-mails to scalar@psynet.net
Also take notice that all programs, listings, and methods are published regardless of any patent rights, neither pending nor already issued. The material is intended for amateur and educational uses.


Tricks Descriptions:

  • How To Do a Shadebob
    A shadebob is a simple mean for doing some interesting effects. It is, in fact, so simple that it is hard to imagine that a shadebob once was an integral part of each "demo" program (made by groups like the Future Crew). It does, however, give deep insights into graphics and animation programming.
    Listings are included.
  • How To Randomly Generate a Maze
    Often it is convenient to generate mazes on the fly. Generated mazes also present a new challange every time the game is played. This article explains and uses an easy algorithm to build them.
    Listings are included.
  • How To Patch Borland Pascal 7.0 To Use 32-Bit DPMI
    This article shows how to make BP7 utilize the Borland 32-bit DPMI driver, putting the full power of Intel 386 or better CPUs directly at your finger-tips.
    Listings are included.
  • How To Use the Multiplex To Determine Loaded Drivers
    The so-called Multiplex interrupt provides a way for communication between TSR programs. Since several of the DOS system programs like HIMEM.SYS, which play a crucial role during program execution, make use of this interrupt it is sure worth a closer look.
    Listings are included.
  • A Cross-Referencing Tool for Borland Pascal 7.0
    A cross-referencing program is a helpful tool when it is getting hard to keep track of all the identifiers used in a project. There were several full-featured cross-referencers available for C/C++, but none that displays place of definition, procedure or function type, increasing or decreasing references, and interface functions for Pascal. Well, here it is...
    Listings are included.


Back to Top of Page



Copyright © 1998-2008 by M.G.Ricken        E-Mail: Scalar@psynet.net     |     mgricken@gptricks.de